Vectron

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Follow this link for info about the review system. 1 = Terrible, 5 = Awesome!

One of the very best games for the Intellivision. Would have been neat to see as a true arcade release.

VectronGraphics: 5
Sound: 5
Replay Value: 4
Notes: 1- or 2-player game; Easter Egg
Screen Shots

Vectron is one strange game -and I love it! The pulsing electric spark humming across the screen is probably the coolest score screen for any Intellivision game. (Tron Solar Sailer is much like it.) The font is cool, and the bad guys are pretty interesting - and beautiful. Visually, the graphics are colorful and use pleasing schemes. The sound effects for the score screen and finished energy base are great. In fact, I love all the sound effects. This is just a cool game, period! I'm not sure if I ever got to see the Prizums - this game gets tough! It's a strikingly original game, too. It was unfortunate that there was only one game in the Arcade Network - the burgundy box color is quite appealing.




ROM No ROM variants have been identified.
Box So far, five variations have been found.
Manual Four variants have been identified.
Overlays No variations have been found.
Label To date, four labels have been recorded.
Easter Eggs A very nasty, virtually impossible Easter egg exists.




A total of five Vectron box variants have been documented.

Image Vendor Part Number Year Origin Description
Vectron Box (Mattel Electronics 5788-0910) Mattel Electronics 5788-0910 1982 U.S.A. Trayless pocket; no part number on top; © Mattel, Inc. Hawthorne, CA on bottom
Image not available. Mattel Electronics 5788-0910 1982   Trayless pocket; no part number on top; © Mattel, Inc. Hawthorne, CA on bottom; origin: Hong Kong, Korea, Singapore, or U.S.A. as designated
Vectron Box (Mattel Electronics 5788) Mattel Electronics 5788 1982 Hong Kong French-Canadian; trayless socket; no specific part number visible; no info on top or bottom flaps of box - instead, it's inside the box; the socket for the cartridge is offset to the bottom portion of the interior rather than centered, and is different from the 'trayless pocket'
Vectron Box (Mattel Electronics 5788) Mattel Electronics 5788 1982 Hong Kong International Edition; plastic tray; no specific part number visible; French copyright info on top; © Mattel, Inc. Hawthorne, CA on bottom; English, German, Italian, Spanish and French text on back of box
Vectron Box (Intellivision Inc. 5788) Intellivision Inc. 5788 1982 Singapore Standard Intellivision, Inc. box

Shortly before the big crash, the European market releases of the Mattel games turned to an interesting box design. I first found out about this version from M. Luenzer's site - a great place to see the European releases. This site is in German. You will also find the box for the International Demo there, as well as a few interesting documents. Special thanks to M. Luenzer for the scans of the International box for Vectron.

This is what the back of the International release of Vectron looks like. It's translated into German, French, Italian, Spanish, and English.

Vectron (back of International box)
Back of International Box

In addition to the International release, the localized French-Canadian version of Vectron also used a different type of box. The box opens like a book, but has both French and English warranty and manufacturing information in it. Also, the cartridge does not sit in a tray, and is pushed off-center, toward the bottom of the box. The French version of BurgerTime also uses this type of box, and I suspect that the French version of Buzz Bombers does as well. If you know of any other games using this style of box, please let me know! Below is a scan of what this box looks like.

Vectron (interior of French-Canadian box)
Interior of French-Canadian Box




A total of four Vectron manual variants have been documented.

Image Vendor Part Number Year Origin Description
Vectron Manual (Mattel Electronics 5788-0920) Mattel Electronics 5788-0920 1982 U.S.A.  
Vectron Manual (Mattel Electronics 5788-8920) Mattel Electronics 5788-8920 1982 Canada French-Canadian; dual-language version on non-glossy paper; uses different numbering scheme from other dual-language manuals
Vectron Manual (Mattel Electronics 5788-0018) Mattel Electronics 5788-0018 1982 Hong Kong International Edition; English, German, Italian, Spanish and French; image courtesy of kiloklavier via an eBay auction
Vectron Manual (Intellivision Inc. 5788-0920) Intellivision Inc. 5788-0920 None U.S.A. Stapled along top edge




Only one version of the overlay has been found for Vectron.

Image Vendor Part Number Year Origin Description
Vectron Overlay (mattel 5788-4289) mattel 5788-4289 1982 U.S.A.  




A total of four Vectron label variants have been documented.

Image Vendor Part Number Year Origin Description
Vectron Label (Mattel Electronics) Mattel Electronics N/A 1981 U.S.A. Origin lower left; © M.I. 1981; ™ upper right
Image not available. Mattel Electronics N/A 1981 Hong Kong Origin lower left; © M.I. 1981; ™ upper right
Vectron Label (Mattel Electronics) Mattel Electronics N/A 1981 Singapore Origin lower left; © M.I. 1981; ™ upper right
Vectron Label (Intellivision Inc.) Intellivision Inc. N/A 1982 Singapore Origin lower right; © I.I. 1982 to left of origin; ™ small, centered vertically on right edge; smaller label, rounded corners; © 1982 Disney upper left




Title Screen One of the coolest Intellivision title screens. Honestly.
Energy Base Construction Underway! Colorful graphics and, over the course of the game, great sound effects. Vaguely Tempest-like, Vectron is tough on the thumbs, but, to me at least, quite addicting.





Vectron Easter Egg

Credit: Joe Zbiciak's post to the intvprog group on Yahoo on 25. March, 2001

The Vectron Easter Egg is incredibly difficult...

  1. For # of players at start of game, press 9. This will start a one-player game.
  2. End the first 7 levels with your "Energy Block" in the position indicated below. Positions are counted from left to right, with the leftmost being 0, and the rightmost being 8.
    1. Level 1: 0
    2. Level 2: 5
    3. Level 3: 1
    4. Level 4: 5
    5. Level 5: 5
    6. Level 6: 8
    7. Level 7: 7

At the game summary screen (where it shows you how you did), it waits for you to press a key to continue. Press the number on the keypad that corresponds to the same sequence above. That is, after Level 1, press 0. After Level 2, press 5, etc. If you complete this long, crazy sequence, Mark Urbaniec should tell you to watch your aim.

Credit: Michael J. Hayes has actually done this! The following is from Joe's post to the Yahoo intvprog group - including the screen shot of the Easter Egg:

From: Not Your Average Joe <im14u2c@p...>
Date: Tue Mar 27, 2001 3:24 am
Subject: Re: [intvprog] MARK URBANIEC SEZ WATCH YOUR AIM (Vectron Easter Egg)

All,

All bow down to Michael J. Hayes, who is infinitely cooler than I am at Vectron. He has successfully executed the sequence below. I managed to snag a screen-shot from his save-game state. I've attached it to this email. Whoo hoo!!!

Needless to say, I think we've cracked this Easter Egg code!

BTW, the blurble that covers the last letter in "AIM" is a "twinkle" that follows the letters as they're printed.

Regards,

--Joe




If you find new, contradictory, or other information you wish to share, please let me know!