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the review system. 1 = Terrible, 5 = Awesome!
Awesome music in this game!
 | Graphics: 5
Sound: 5
Replay Value: 4
Notes: 1- or 2-player game
Screen Shots |
If for no other reason, get Thunder Castle just to listen to
the music and sound effects. That alone is reason enough to spill
a small pile of cash for this game. It's awesome! And the splash
screens for the different kinds of meanies are really cool, too.
In phase one, you slay a mighty dragon, which is nicely rendered.
After graduating through the green, yellow, and red dragons, you
move to the staff-wielding wizards, which come after you two at a
time. This is followed by them beady-eyed, pitchfork totin'
demons, three at a time.. This is a tough game, since the maze is
continually changing, and there are different mazes on top of
that. The main reason I set the replay value at 4 was ... the
music! It is simply awesome! Best
Score: 11300
 |
| ROM |
No ROM variants have been identified. |
| Box |
No variations have been found. |
| Manual |
No variations have been found. |
| Overlays |
Custom overlays have been designed and distributed by Psycho Stormtrooper. |
| Label |
To date, two labels have been recorded. |
| Easter Eggs |
In-game Easter Egg exists. Special thanks to Intellivotion and later powereyez for pointing it out! |
Only one version of the box has been found for Thunder Castle.
|
INTV Corporation |
4469 |
None |
|
No origin or copyright date; game title on bottom flap—title is upright when box lays face-up; part number was originally assigned at Mattel for this one |
Only one version of the manual has been found for Thunder Castle.
|
INTV Corporation |
4469-0920 |
None |
U.S.A. |
Part number was assigned by Mattel—note the classic -0920 suffix, used for manuals destined for the U.S. market; accordian-style folding |
Only one version of the overlay has been found for Thunder Castle.
| Image not available. |
intvcorp |
N/A |
None |
|
Custom overlay designed by Psycho Stormtrooper |
A total of two Thunder Castle label variants have been documented.
| Image not available. |
INTV Corporation |
N/A |
None |
|
Large label, square corners; game title in large bold font |
|
INTV Corporation |
N/A |
None |
|
Large label, square corners; game title in thin bold font |
 |
Downright crazy for a Mattel title screen! |
 |
Good enough. |
 |
One of the many nice touches in this game—lead-in screen for each level. |
 |
In the dragon phase, you must cope with...shrubbery! |
 |
Somewhat evil-looking wizard. But that lil' mouse on the staff is so cute! |
 |
Edgar Allen Poe, eat your heart out! Now, where'd I put that cask...? |
 |
Go to hell! |
 |
Is this the tenth circle? |
Hidden Message Easter Egg
Credit: David Britten (also, IntelliVotion and powereyez pointed this out)
In the Game: Reach the second level: Wizards
Easter Egg: Connie Goldman, the person who produced the wonderful graphics
for this game, left her name and initials in the wizard's staff:

(click image for detail)
Hidden Message Easter Egg
Credit: IntelliVotion submitted this (IIRC)
In the Game: Reach the third level: Demons
Easter Egg: Connie Goldman squirreled here initials away in the piles
of skulls:
If you find new, contradictory, or other information you wish to share, please
let me know!
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